Ten service areas covering a product from first sketch to long-term care. Most engagements draw on three or four of them.
What we offer
Everything below is delivered by the same team
No subcontracting chain and no handover between agencies. The people who scope the work are the people who build it.
Web Application Development
Most of what we build lives in a browser and gets used every working day, so it has to survive real data volumes and unhappy paths. We work from a shared component foundation, so the screens that arrive late in a project cost a fraction of the ones that came first. Performance budgets, accessibility and error handling are part of the definition of done.
What you get
Architecture and data-model design
Component library and design tokens
Server-rendered and API-driven interfaces
Automated build, preview and release pipeline
Mobile Application Development
Mobile products fail on the details: a screen that needs two hands, a sync that loses an entry, an update nobody installs. We plan for patchy connectivity and one-handed use first, then build from a cross-platform codebase or fully native, whichever the product justifies. Release engineering is set up early so shipping is routine.
What you get
Cross-platform or native application build
Offline-first storage and conflict handling
Device, OS and accessibility test matrix
Store listing preparation and release support
Product Engineering
Some engagements start with a spec. Others start with a problem and a rough idea of who has it. We work through what the product needs to do, what it can leave out, and how the architecture should be sequenced so the first release does not become the constraint on the second.
What you get
Problem framing and scope definition
Technical architecture and sequencing plan
Working software in short delivery cycles
Release, measurement and iteration support
UI/UX & Design Systems
We start with the job someone is trying to finish, map the flow, then design the screens that take steps out of it. Everything arrives as reusable tokens, states and components rather than a set of flat images, with contrast and keyboard behaviour resolved in the design file instead of during the build.
What you get
Flow mapping and information architecture
Wireframes and interactive prototypes
Token scale, component library and usage rules
Accessibility annotations and hand-off notes
Backend & API Development
An API outlives the interface in front of it, so we treat versioning, permissions and error contracts as design decisions rather than implementation details. That covers the data model, the third-party integrations that always arrive late in a project, and the background jobs nobody thinks about until they fail quietly.
What you get
Data model and schema design
REST or GraphQL APIs with versioning strategy
Authentication, roles and permission modelling
Third-party integrations and background processing
Cloud & DevOps
Good infrastructure is boring infrastructure: reproducible environments, a deployment that works the same on a Friday, and logs that answer the question you actually have. We define it in code so it can be reviewed, and plan migrations in stages you can reverse.
What you get
Environment and network architecture
Infrastructure as code and CI/CD pipelines
Monitoring, logging and alerting setup
Cost review and right-sizing recommendations
AI & Automation
AI works best pointed at a defined task: classifying a queue, pulling structured data out of documents, drafting a first version, making a search behave sensibly. We scope it against a measurable baseline, design for the cases it gets wrong, and keep a person in the loop where the cost of being wrong is high.
What you get
Use-case assessment and success criteria
LLM and AI API integration with guardrails
Document processing and data extraction
Workflow automation across existing systems
Interactive & 3D Experiences
Some products are difficult to describe in a form: anything where finish, layout, scale or combination changes the answer. We build interfaces that show the outcome as the choice is made
What you get
Interactive 2D and 3D web experiences
Product and room configurators with option rules
Real-time material, texture and finish preview
Catalogue and configuration administration systems
Quality Engineering
We combine exploratory testing with automated coverage at the unit, integration and end-to-end levels, then wire it into the pipeline so every merge is checked. The point is not a coverage number. It is being able to change something in year two without a week of manual verification.
What you get
Test strategy and coverage plan
Automated regression and end-to-end suites
Cross-browser and cross-device verification
Release readiness checklist and sign-off
Maintenance & Modernization
Dependency and security updates, performance work, incident response and steady improvement on an agreed cadence. Where a system has become hard to change, we look for the smallest sequence of changes that restores momentum, and treat a rewrite as the last option rather than the opening one.
What you get
Codebase and architecture review
Dependency and security patch cycles
Incremental modernization roadmap
Defect triage with agreed response windows
Engagement models
Three ways to work with us
Pick the shape that matches your situation. Moving between them mid-engagement is normal and does not require renegotiating everything.
Fixed-scope project
Well-defined builds with a clear finish line
A defined outcome, an agreed timeline and a fixed commercial envelope, with change requests handled explicitly.
Written scope and acceptance criteria
Milestone-based delivery
Handover package included
Dedicated team
Ongoing product work and long roadmaps
A consistent group working to your priorities, integrated with your rituals, planning and tooling.
Stable, named team members
Your backlog, your priorities
Monthly capacity, reviewed openly
Advisory & support
Existing systems that need care or a second opinion
Focused help for teams that already have software running and need review, maintenance or targeted improvement.
Architecture and code review
Agreed response windows
Improvement backlog you keep
Delivery
How a service engagement runs
The same six steps apply whether we are building a new product or improving something already in production.
01
Understand
We map the problem, who it affects and what constrains it, then write down what a good outcome looks like in plain terms.
02
Plan
Scope, architecture and sequence are agreed together, so the technical plan and the product plan do not disagree with each other later.
03
Design
Flows and interfaces are designed as a system, with states, edge cases and accessibility resolved before anything gets built.
04
Build
Short cycles with working software at the end of each one, reviewed against the definition of done we set at the start.
05
Validate
Testing, performance work and observability, so the release behaves in production the way it did in review.
06
Launch & improve
Handover, documentation and access transfer, then whatever level of ongoing work the product actually turns out to need.
Technology
The toolkit behind these services
Chosen for long-term supportability, hiring reality, and how much help exists when something breaks at an inconvenient hour.
Frontend
TypeScript
React
Next.js
Tailwind CSS
Backend
Node.js
Python
REST & GraphQL
PostgreSQL
Mobile
React Native
Kotlin
Swift
Offline sync
Interactive
Three.js
WebGL
Canvas
GLSL shaders
Cloud & delivery
Docker
CI/CD pipelines
Infrastructure as code
Observability
AI & automation
LLM integrations
AI APIs
Workflow automation
Document processing
Questions
Before you get in touch
How does a project usually start?
With a conversation, not a proposal. You tell us what the product needs to do and where it is stuck now, we ask the questions that change the answer, and you get back a written outline of the approach, a realistic timeline and the parts we think are risky. That costs nothing and carries no obligation. If we think you would be better served by a smaller piece of work, or by someone else, we say so at that point rather than after you have paid for a discovery phase.
What does a build cost, and how long does it take?
It depends on scope, and anyone quoting before they understand the workflow is guessing. What we can tell you is how we price: a defined piece of work is quoted as a fixed scope with a fixed number, and open-ended work runs monthly with an agreed capacity. In both cases you see the sequence in advance, so you know what lands first and what can wait. Small integrations run in weeks. A platform that replaces a real operational process runs in months, and we would rather say that at the start than discover it at month four.
Can you work with a product that already exists?
Usually, yes, and it is a good part of what we do. We begin with a short review of the current state: what it does, what is fragile, what would break if you changed it, and which of those actually matters to you. From there we propose the shortest sequence of changes that reaches your outcome. A full rewrite is the last option we reach for, not the opening move, because it throws away years of edge cases somebody already paid to learn.
Can you work alongside our own developers?
Yes, and it works better than running a parallel track. We join your repositories, your board and your review process rather than setting up a second one beside it. Where your conventions differ from ours, we use yours, because the code has to make sense to your team long after we have stopped touching it.
Do you build both the frontend and the backend?
Yes. Interface, API, data model and infrastructure are normally one engagement, which is the point: most of the awkward bugs in a product live on the boundary between two of those, and they are far cheaper to prevent than to negotiate between two suppliers later.
Do you take on early-stage products as well as established ones?
Both. An early product gets a narrower scope and a lighter architecture, and it should, but it gets the same standards for testing, security and handover. First versions have a habit of still being in production five years later, so we build them as though yours will be.
What happens when the scope changes mid-project?
It usually does, and that is fine as long as it is visible. When a request will not fit the timeline, we say so while there is still room to reshape it, and we set out the options: move the date, drop something else, or narrow the request. What we do not do is absorb it quietly and hand you a surprise at the end.
Can you build 3D or interactive web experiences?
Yes. Product configurators, real-time material and finish preview, interactive catalogues and data visualisation, built with WebGL and Three.js. The part people underestimate is performance: we test on mid-range phones, not just the machine it was built on, and we design a sensible fallback for the devices that cannot run it.
Can AI be added to something already in production?
Usually. It works best pointed at one defined job, such as classifying a queue, pulling structured data out of documents, drafting a first version or making a search behave sensibly, rather than bolted on as a general assistant. We scope it against a task you can measure, design for the cases it gets wrong, and keep a person in the loop wherever being wrong is expensive.
What happens after launch?
Two options, and you choose. Either your team takes full ownership using the handover package, which is code, documentation, infrastructure and access in a state somebody else can pick up, or we stay on an agreed cadence covering updates, monitoring and defect response. Nothing about the first option is designed to make the second one necessary.
Who owns the source code and the accounts?
You do, from day one rather than at the end. Repositories, infrastructure, domains and third-party accounts are created in your name wherever possible, and transferred to you at handover where they are not. Nothing important should sit in an account only we can open.
Not sure which service you need?
Describe the outcome you are after and we will tell you what it actually takes, including the times the answer is less work than you expected.
We reply to every enquiry within one business day.